This library is undocumented
Here you will find the list of all functions, which are defined outside the scope of a class.
- GLVector3f(list:List):GLVertex
- Creates an OpenGL vector from a list of its coordinates
- cylindricSurface(function:):GLSurface
- Creates a cylindric surface from a surface generating function
- glutInit():void
- Initializes the GLUT library by calling the init function
- planarSurface(function:):GLSurface
- Creates a planar surface from a surface generating function
- sphericSurface(function:):GLSurface
- Creates a spheric surface from a surface generating function
Here you will find the class functions of 'GLScene' defined in the library 'qtopengl'.
- GLLine(start:GLVertex,end:GLVertex):GLLine
- Creates a new line primitive from its coordinates
- GLLine(a:GLVertex,b:GLVertex,c:GLVertex):GLTriangle
- Creates a triangle primitive from three points
- GLPlane(x:GLVertex,n:GLVertex,w:double):GLPlane
- Creates a new plane primitive from its coordinates
- GLPoint(p:GLVertex):GLPoint
- Creates a new point primitive from its coordinates
- move(primitive:GLPrimitive,position:GLVertex):void
- Moves a primitive
- setColor(primitive:GLPrimitive,color:QRgb):void
- Sets the color of a primitive
- add(scene:GLScene,primitive:GLPrimitive):void
- Removes a primitive from the OpenGL scene
- GLSphere(x:GLVertex,r:double):GLSphere
- Creates a new sphere primitive from its coordinates
- GLVertex(x:double,y:double,z:double):GLVertex
- Creates a new vertex from its coordinates
- QtGLViewer():QtGLViewer
- Creates a new OpenGL viewer
- add(self:QtGLViewer,primitive:GLPrimitive):void
- Adds a primitive to the scene
- remove(self:QtGLViewer,primitive:GLPrimitive):void
- Removes an item from the top level scene of the widget
- reset(self:QtGLViewer):void
- Clears the primitives inside the viewer
Here you will find the class functions of 'GLPrimitive' defined in the library 'qtopengl'.
- GLLine(start:GLVertex,end:GLVertex):GLLine
- Creates a new line primitive from its coordinates
- GLLine(a:GLVertex,b:GLVertex,c:GLVertex):GLTriangle
- Creates a triangle primitive from three points
- GLPlane(x:GLVertex,n:GLVertex,w:double):GLPlane
- Creates a new plane primitive from its coordinates
- GLPoint(p:GLVertex):GLPoint
- Creates a new point primitive from its coordinates
- move(primitive:GLPrimitive,position:GLVertex):void
- Moves a primitive
- setColor(primitive:GLPrimitive,color:QRgb):void
- Sets the color of a primitive
- add(scene:GLScene,primitive:GLPrimitive):void
- Removes a primitive from the OpenGL scene
- GLSphere(x:GLVertex,r:double):GLSphere
- Creates a new sphere primitive from its coordinates
- GLVertex(x:double,y:double,z:double):GLVertex
- Creates a new vertex from its coordinates
- QtGLViewer():QtGLViewer
- Creates a new OpenGL viewer
- add(self:QtGLViewer,primitive:GLPrimitive):void
- Adds a primitive to the scene
- remove(self:QtGLViewer,primitive:GLPrimitive):void
- Removes an item from the top level scene of the widget
- reset(self:QtGLViewer):void
- Clears the primitives inside the viewer
Here you will find the class functions of 'GLVertex' defined in the library 'qtopengl'.
- GLLine(start:GLVertex,end:GLVertex):GLLine
- Creates a new line primitive from its coordinates
- GLLine(a:GLVertex,b:GLVertex,c:GLVertex):GLTriangle
- Creates a triangle primitive from three points
- GLPlane(x:GLVertex,n:GLVertex,w:double):GLPlane
- Creates a new plane primitive from its coordinates
- GLPoint(p:GLVertex):GLPoint
- Creates a new point primitive from its coordinates
- move(primitive:GLPrimitive,position:GLVertex):void
- Moves a primitive
- setColor(primitive:GLPrimitive,color:QRgb):void
- Sets the color of a primitive
- add(scene:GLScene,primitive:GLPrimitive):void
- Removes a primitive from the OpenGL scene
- GLSphere(x:GLVertex,r:double):GLSphere
- Creates a new sphere primitive from its coordinates
- GLVertex(x:double,y:double,z:double):GLVertex
- Creates a new vertex from its coordinates
- QtGLViewer():QtGLViewer
- Creates a new OpenGL viewer
- add(self:QtGLViewer,primitive:GLPrimitive):void
- Adds a primitive to the scene
- remove(self:QtGLViewer,primitive:GLPrimitive):void
- Removes an item from the top level scene of the widget
- reset(self:QtGLViewer):void
- Clears the primitives inside the viewer
Here you will find the class functions of 'GLPoint' defined in the library 'qtopengl'.
- GLLine(start:GLVertex,end:GLVertex):GLLine
- Creates a new line primitive from its coordinates
- GLLine(a:GLVertex,b:GLVertex,c:GLVertex):GLTriangle
- Creates a triangle primitive from three points
- GLPlane(x:GLVertex,n:GLVertex,w:double):GLPlane
- Creates a new plane primitive from its coordinates
- GLPoint(p:GLVertex):GLPoint
- Creates a new point primitive from its coordinates
- move(primitive:GLPrimitive,position:GLVertex):void
- Moves a primitive
- setColor(primitive:GLPrimitive,color:QRgb):void
- Sets the color of a primitive
- add(scene:GLScene,primitive:GLPrimitive):void
- Removes a primitive from the OpenGL scene
- GLSphere(x:GLVertex,r:double):GLSphere
- Creates a new sphere primitive from its coordinates
- GLVertex(x:double,y:double,z:double):GLVertex
- Creates a new vertex from its coordinates
- QtGLViewer():QtGLViewer
- Creates a new OpenGL viewer
- add(self:QtGLViewer,primitive:GLPrimitive):void
- Adds a primitive to the scene
- remove(self:QtGLViewer,primitive:GLPrimitive):void
- Removes an item from the top level scene of the widget
- reset(self:QtGLViewer):void
- Clears the primitives inside the viewer
Here you will find the class functions of 'GLLine' defined in the library 'qtopengl'.
- GLLine(start:GLVertex,end:GLVertex):GLLine
- Creates a new line primitive from its coordinates
- GLLine(a:GLVertex,b:GLVertex,c:GLVertex):GLTriangle
- Creates a triangle primitive from three points
- GLPlane(x:GLVertex,n:GLVertex,w:double):GLPlane
- Creates a new plane primitive from its coordinates
- GLPoint(p:GLVertex):GLPoint
- Creates a new point primitive from its coordinates
- move(primitive:GLPrimitive,position:GLVertex):void
- Moves a primitive
- setColor(primitive:GLPrimitive,color:QRgb):void
- Sets the color of a primitive
- add(scene:GLScene,primitive:GLPrimitive):void
- Removes a primitive from the OpenGL scene
- GLSphere(x:GLVertex,r:double):GLSphere
- Creates a new sphere primitive from its coordinates
- GLVertex(x:double,y:double,z:double):GLVertex
- Creates a new vertex from its coordinates
- QtGLViewer():QtGLViewer
- Creates a new OpenGL viewer
- add(self:QtGLViewer,primitive:GLPrimitive):void
- Adds a primitive to the scene
- remove(self:QtGLViewer,primitive:GLPrimitive):void
- Removes an item from the top level scene of the widget
- reset(self:QtGLViewer):void
- Clears the primitives inside the viewer
Here you will find the class functions of 'GLPlane' defined in the library 'qtopengl'.
- GLLine(start:GLVertex,end:GLVertex):GLLine
- Creates a new line primitive from its coordinates
- GLLine(a:GLVertex,b:GLVertex,c:GLVertex):GLTriangle
- Creates a triangle primitive from three points
- GLPlane(x:GLVertex,n:GLVertex,w:double):GLPlane
- Creates a new plane primitive from its coordinates
- GLPoint(p:GLVertex):GLPoint
- Creates a new point primitive from its coordinates
- move(primitive:GLPrimitive,position:GLVertex):void
- Moves a primitive
- setColor(primitive:GLPrimitive,color:QRgb):void
- Sets the color of a primitive
- add(scene:GLScene,primitive:GLPrimitive):void
- Removes a primitive from the OpenGL scene
- GLSphere(x:GLVertex,r:double):GLSphere
- Creates a new sphere primitive from its coordinates
- GLVertex(x:double,y:double,z:double):GLVertex
- Creates a new vertex from its coordinates
- QtGLViewer():QtGLViewer
- Creates a new OpenGL viewer
- add(self:QtGLViewer,primitive:GLPrimitive):void
- Adds a primitive to the scene
- remove(self:QtGLViewer,primitive:GLPrimitive):void
- Removes an item from the top level scene of the widget
- reset(self:QtGLViewer):void
- Clears the primitives inside the viewer
Here you will find the class functions of 'GLSphere' defined in the library 'qtopengl'.
- GLLine(start:GLVertex,end:GLVertex):GLLine
- Creates a new line primitive from its coordinates
- GLLine(a:GLVertex,b:GLVertex,c:GLVertex):GLTriangle
- Creates a triangle primitive from three points
- GLPlane(x:GLVertex,n:GLVertex,w:double):GLPlane
- Creates a new plane primitive from its coordinates
- GLPoint(p:GLVertex):GLPoint
- Creates a new point primitive from its coordinates
- move(primitive:GLPrimitive,position:GLVertex):void
- Moves a primitive
- setColor(primitive:GLPrimitive,color:QRgb):void
- Sets the color of a primitive
- add(scene:GLScene,primitive:GLPrimitive):void
- Removes a primitive from the OpenGL scene
- GLSphere(x:GLVertex,r:double):GLSphere
- Creates a new sphere primitive from its coordinates
- GLVertex(x:double,y:double,z:double):GLVertex
- Creates a new vertex from its coordinates
- QtGLViewer():QtGLViewer
- Creates a new OpenGL viewer
- add(self:QtGLViewer,primitive:GLPrimitive):void
- Adds a primitive to the scene
- remove(self:QtGLViewer,primitive:GLPrimitive):void
- Removes an item from the top level scene of the widget
- reset(self:QtGLViewer):void
- Clears the primitives inside the viewer
Here you will find the class functions of 'QtGLViewer' defined in the library 'qtopengl'.
- GLLine(start:GLVertex,end:GLVertex):GLLine
- Creates a new line primitive from its coordinates
- GLLine(a:GLVertex,b:GLVertex,c:GLVertex):GLTriangle
- Creates a triangle primitive from three points
- GLPlane(x:GLVertex,n:GLVertex,w:double):GLPlane
- Creates a new plane primitive from its coordinates
- GLPoint(p:GLVertex):GLPoint
- Creates a new point primitive from its coordinates
- move(primitive:GLPrimitive,position:GLVertex):void
- Moves a primitive
- setColor(primitive:GLPrimitive,color:QRgb):void
- Sets the color of a primitive
- add(scene:GLScene,primitive:GLPrimitive):void
- Removes a primitive from the OpenGL scene
- GLSphere(x:GLVertex,r:double):GLSphere
- Creates a new sphere primitive from its coordinates
- GLVertex(x:double,y:double,z:double):GLVertex
- Creates a new vertex from its coordinates
- QtGLViewer():QtGLViewer
- Creates a new OpenGL viewer
- add(self:QtGLViewer,primitive:GLPrimitive):void
- Adds a primitive to the scene
- remove(self:QtGLViewer,primitive:GLPrimitive):void
- Removes an item from the top level scene of the widget
- reset(self:QtGLViewer):void
- Clears the primitives inside the viewer