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ContRap-Libraries
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Class GLCSystem represents an orthogonal coordinate system in the three-dimensional space. More...
#include <glcsystem.h>
Public Member Functions | |
| GLCSystem (const GLVertex &position=GLVertex(), double yaw=0.0, double pitch=0.0, double roll=0.0, double scale=1.0) | |
| Constructor from the coordinates of the center point and rotation. | |
| ~GLCSystem () | |
| Destructor. | |
| void | make_display_list (int flags) const |
| Draws the coordinate system into an OpenGL display list. | |
| GLPrimitiveType | get_type () const |
| Type of the primitive. | |
Class GLCSystem represents an orthogonal coordinate system in the three-dimensional space.
| crp::GLCSystem::GLCSystem | ( | const GLVertex & | position = GLVertex(), |
| double | yaw = 0.0, |
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| double | pitch = 0.0, |
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| double | roll = 0.0, |
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| double | scale = 1.0 |
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| ) |
Constructor from the coordinates of the center point and rotation.
| position | Position of the primitive. |
| yaw | Yaw angle. |
| pitch | Pitch angle. |
| roll | Roll angle. |
| scale | Scale of the primitive. |
| crp::GLCSystem::~GLCSystem | ( | ) |
Destructor.
| GLPrimitiveType crp::GLCSystem::get_type | ( | ) | const [inline, virtual] |
| void crp::GLCSystem::make_display_list | ( | int | flags | ) | const [virtual] |
Draws the coordinate system into an OpenGL display list.
| flags | Style flags used to filter out drawing. |
Implements crp::GLPrimitive.
1.7.3