ContRap-Libraries
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crp::Array< T > | Class Array defines basis functions for two dimensional arrays |
crp::Circle2D | Class Circle2D represents a circle |
crp::Color | Class Color represents a system independent color |
crp::Container2D | Class Container2D represents a primitive container |
crp::Ellipse2D | |
crp::Function< Domain > | Class Function is the most general function interface in ContRap |
crp::GLCamera | Class GLCamera represents a camera with it's coordinates, direction, and internal and external characteristics |
crp::GLCameraPos | A structure to hold a position and orientation of a camera in space |
crp::GLColor | Defines a system independent RGB color structure |
crp::GLCSystem | Class GLCSystem represents an orthogonal coordinate system in the three-dimensional space |
crp::GLCube | Class GLCube represents cubes |
crp::GLCuboid | Class GLCuboid represents cuboids |
crp::GLDisk | Class GLDisk represents disks in the three-dimensional space |
crp::GLIndexTriangle | Class GLTriangle represents triangles constructed from already existing points |
crp::GLLine | Class GLLine represents lines in the three-dimensional space |
crp::GLMatrix< rows, columns > | Class DoubleMatrix is a storage for matrices with static size |
crp::GLMesh | Class GLMesh represents a meshed triangulated surface with texture data |
crp::GLMeshData | Class GLMeshData is a basis class for custom mesh information |
crp::GLMeshTriangle | Class GLMeshTriangle is a specialized class to represent mesh triangles |
crp::GLPicture | Class GLPicture represents a quad primitive with a texture drawn on it |
crp::GLPixel | Double vector in two dimensions |
crp::GLPlane | Class GLPlane represents planes in the three-dimensional space |
crp::GLPoint | Class GLPoint represents points in the three-dimensional space |
crp::GLPointList | Class GLPointList represents a list of points in the three-dimensional space |
crp::GLPrimitive | Class GLPrimitive represents all OpenGL geometric primitives |
crp::GLScene | Class GLScene is a container for OpenGL primitives |
crp::GLSphere | Class GLSphere represents spheres in the three-dimensional space |
crp::GLSquare | Class GLSquare represents squares in the three-dimensional space |
crp::GLSTLModel | Class GLSTLModel represents an STL model |
crp::GLSurface | Class GLSurface represents a smooth surface in space given by a two-dimensional parametrization |
crp::GLSurfaceData | Class GLSurfaceData is a class which represents a surface paramerization |
crp::GLText | Class GLText represents text in the three-dimensional space |
crp::GLTexture | Class Texture provides basic functions to assign and load a texture |
crp::GLTorus | Class GLTorus represents tori and cirxles in the three-dimensional space |
crp::GLTriangle | Class GLTriangle represents triangles in the three-dimensional space |
crp::GLVertex | Double vector in three dimensions |
crp::Image< T > | Class Image encapsulates (two-dimensional) images |
crp::IntervalF | Class IntervalF is the floating point type interval |
crp::Line2D | Class Line2D is a line representation |
crp::Image< T >::LineIterator | Class LineIterator iterates over a line |
Object | |
crp::PGMVideo | Class PGMVideo loads and saves video files in the format consisting of a PGM header following by headerless images |
crp::Pixel | Class Pixel represents pixel coordinates in the image |
crp::Point2D | Class Point2D represents a point |
crp::Polygon2D | Class Polygon2D represents a polygon |
crp::Primitive2D | Class Primitive2D is an interface for all geometric primitives |
crp::Image< T >::PrimitiveIterator | PrimitiveIterator iterates over the pixels of a primitive |
crp::QtPixelRef | |
crp::QtWidget | |
crp::RawImage | Defines an interface for raw ContRap images |
crp::RawPixel | Defines the raw image pixel type |
crp::Ray2D | Class Line2D is a ray unbounded in both directions |
crp::RealFunction | Class RealFunction represents an interface for functions from reals to reals |
crp::RealPolynomial | Class RealPolynomial represents a polynomial function over the reals |
crp::RealStepFunction | Class RealStepFunction represents a step function over the reals |
crp::Rect2D | Class Rect2D is a rectangle representation |
crp::Image< T >::RectIterator | Class RectIterator iterates over a rectangle |
crp::RGBAPixel | Class RGBA pixel defines pixels which have red green and blue values and an alpha channel value |
crp::STLTriangle | Defines an STL triangle |
crp::Text2D | Class Text2D represents a line of text |
crp::Triangle2D | Class Triangle2D represents a triangle |
crp::Triplet2D | Class Triplet2D is a lightweight equivalent of a triangle to store triangle structures over an initialized point sets |
crp::Vector | Class Vector is a template vector type |