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ContRap-Libraries
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Class GLMeshTriangle is a specialized class to represent mesh triangles. More...
#include <glmesh.h>
Public Member Functions | |
| GLMeshTriangle (int a=0, int b=0, int c=0, int t=-1, int ma=0, int mb=0, int mc=0) | |
| Creates a mesh triangle from its components. | |
Data Fields | |
| int | a |
| Indices of the mesh points. | |
| int | b |
| int | c |
| int | t |
| Index of the texture of the triangle. | |
| int | ma |
| Indices of the texture coordinates, or colors if no texture is specified. | |
| int | mb |
| int | mc |
Class GLMeshTriangle is a specialized class to represent mesh triangles.
| crp::GLMeshTriangle::GLMeshTriangle | ( | int | a = 0, |
| int | b = 0, |
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| int | c = 0, |
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| int | t = -1, |
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| int | ma = 0, |
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| int | mb = 0, |
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| int | mc = 0 |
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| ) | [inline] |
Creates a mesh triangle from its components.
| a | Index of a triangle point |
| b | Index of a triangle point |
| c | Index of a triangle point |
| t | Index of a texture or a negative value |
| ma | Index of a material of the point a |
| mb | Index of a material of the point b |
| mc | Index of a material of the point c |
Indices of the mesh points.
Indices of the texture coordinates, or colors if no texture is specified.
Index of the texture of the triangle.
If this variable is set to a negative value, it is assumed that there is no texture.
1.7.3